Crystal Wall
Absorbs the physical attack by creating the wall of ice.
_RefSkill#99SKILL_CH_COLD_BINGBYEOK_A_01
What it does
a wall before you — every blow of its kind lands on the wall instead of you, until its durability is spenta toggle — paid for every five seconds, pressed again to stop
- Upkeep
- 41 MP every 5 s while it is on; off when the caster cannot pay, or presses it again
- 90 MP every 5 s while it is on; off when the caster cannot pay, or presses it again
- Wall
- a wall before the caster that takes every physical blow whole — the blow worked out against the wall with 11 % where the body's absorb would be — off 824 durability, until a blow spends it
- a wall before the caster that takes every physical blow whole — the blow worked out against the wall with 26 % where the body's absorb would be — off 1,801 durability, until a blow spends it
Lv 1
Lv 6
Rebalanced
since 2026-10-02
| Lv 1 | Lv 6 | |
|---|---|---|
| Reuse × 3 |
Our balance, not the original game's: struck-through numbers are the original.
Levels
6
| Lv | MP | HP | SP to learn | Reuse | Cast | Range | ID |
|---|---|---|---|---|---|---|---|
| 1 | 165 | — | 35 | 1 s | — | 99 | |
| 2 | 197 | — | 53 | 1 s | — | 1164 | |
| 3 | 232 | — | 80 | 1 s | — | 1165 | |
| 4 | 271 | — | 108 | 1 s | — | 1166 | |
| 5 | 313 | — | 135 | 1 s | — | 1167 | |
| 6 | 360 | — | 172 | 1 s | — | 1168 |
Timing
level 6
- Prepare
- 1 s
- Cast
- 1 s
- Action
- 1 s
- Reuse
- 30 s